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File formats

Innobrix now allows importing more than just the IBX file. This currently works in two places:

  1. In Model libraries.
  2. In Terrain libraries.

Currently GLB, OBJ (+.mtl and textures), and FBX are additionally supported.

CategoryProgramGLB ExportOBJ ExportFBX ExportNotes
3D Modeling SoftwareBlenderYesYes (incl. .mtl and textures)YesOpen-source, broad format support.
Autodesk 3ds MaxYes (via plugins)YesYesAlso supports animations and textures.
Autodesk MayaYes (via plugins)YesYesSupports complex animations and rigs.
SketchUp (Pro)Yes (via plugins)YesYesExport options depend on used plugins.
Rhino 3DYes (with plugins)YesYesMany export options, including CAD-related formats.
Cinema 4DYes (via plugins)YesYesGLTF/GLB export depends on plugins.
CAD softwareVectorworksYesYesYesGLB export possible depending on version/settings.
Autodesk RevitYes (with add-ons)YesYesGLB export possible with add-ons.
AllplanYes (via plugins)YesYesGLB export via plugins or conversion to GLTF.
SolidWorksYes (with add-ons)YesYesGLB export requires add-ons like SimLab Composer.
Autodesk Fusion 360Yes (via export)YesYesGLB export via built-in GLTF export.

Importing OBJ + .MTL

Depending on the package used to export OBJ + .MTL (and textures), the importer asks for properties like scale (units) and the axis orientation used for export.

During import set the correct orientation and scale so the model loads correctly in Innobrix.

OBJ Modal

The small preview modal helps and shows how the model will be imported.

OBJ size and textures

The preview modal is disabled for OBJ files larger than 100 MB excluding textures because of heavy browser memory usage.

Scale / Unit

Depending on the application the .OBJ comes from, you may need to adjust scale during import. Generally this is only needed when custom export settings were used. Innobrix itself works in meters.

FBX

The Autodesk FBX format is supported. FBX versions older than 7000 are not supported. If your file is too old, convert it to a newer version using the Autodesk FBX Converter.

FileVersionCorresponding FBX SDK VersionFBX Year Version
6000FBX 2006FBX 6.x
6100FBX 2009FBX 2009
7000FBX 2010FBX 2010
7100FBX 2011FBX 2011
7200FBX 2012FBX 2012
7300FBX 2013FBX 2013
7400FBX 2014FBX 2014
7500FBX 2016FBX 2016
7600FBX 2018FBX 2018
7700FBX 2019FBX 2019
7800FBX 2020FBX 2020

Textures & Scale

For an FBX, textures can be sent separately or embedded. Many packages offer an "Embed Media" option to include textures in the FBX export.

Preview

Because FBX is unitless, the preview modal may not always display it correctly. You may need to experiment with scale and/or orientation in the import settings to get the correct model.

GLB

GLTF (GL Transmission Format) and GLB are used to store and exchange 3D models and scenes. Developed by the Khronos Group, they provide an efficient, universal standard for 3D content on the web and elsewhere. Innobrix currently supports uploading GLB files directly.

A GLB is the binary variant of GLTF, combining all data (mesh, textures, animations, etc.) into one compact file. This is efficient for loading, especially when a single file is easier, like in VR/AR apps and on sites like Innobrix.

If your modeling tool can export GLB, it is generally the better choice compared to OBJ or FBX when available.